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Latest Updates
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General Bug Fixes & Huge Upcoming Update Info!
Tuesday, June 23, 2026This update brings a solid batch of bug fixes, quality-of-life improvements, and some meaningful changes to Chambers of Xeric, along with an exciting look at what's coming next. On the general side, store payments claimed in-game will no longer drop to the floor when your inventory is full, stackable logs like Kindling in CoX now keep stacking even on a full inventory, and Sacrifice Perks can be toggled on and off directly from the interface. Chambers of Xeric sees plenty of attention too. We've fixed a layout blocking the Ice Demon fight, allowed Elder Mauls to be used as a hammer, cut Crab stun duration in half, sped up Ice Demon in solo runs, and made Vasa's special attack far less punishing, among other tweaks. We've also squashed bugs across Sol Heredit, Nightmare and Phosani's Nightmare, and sorted out a couple of Combat Achievement tasks. Most excitingly, we're deep into a massive update bringing BoomPS up to the latest OSRS revision. That means all the newest content, an updated mobile UI, and much more. It's our main focus and should take roughly 2 to 4 weeks. As always, thank you for the continued support. Read on for the full breakdown!
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Sol Heredit Fixes, Echo Boots & Combat Achievement Fixes
Thursday, June 18, 2026This update brings Sol Heredit in line with OSRS, fixes the bugs that were keeping certain bosses alive, and adds Echo Boots, parchable sceptres, and Nigel in Lumbridge. Plus a batch of performance and quality-of-life fixes across the board.
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Website Overhaul, Combat Achievements & Major Content Update
Friday, June 12, 2026This update marks one of the most significant milestones in BoomPS history, bringing with it a complete rebuild of the website, a near-complete Combat Achievement system, major raid updates, new bosses, and a sweeping list of improvements and fixes that touch almost every corner of the game. Starting with the website, the entire platform has been rebuilt from the ground up. The account page now serves as a genuine hub for your BoomPS profile, displaying everything from your account creation date and total accumulated playtime across all characters, to your full order history and Bonus Track progress. Security has also been improved, with Two Factor Authentication now available and encouraged. The store has been completely overhauled as well, with new payment methods including Stripe, PayPal, OSRS Gold, and Crypto via BTC and LTC. OSRS Gold pricing is now displayed at an exact calculated rate per product, character selection at checkout is validated against your actual account, and billing details are saved for future orders. Alongside the store comes the Bonus Track, a brand new rotating reward system that awards bonus items based on points earned through voting and purchases, with more ways to earn points planned down the line. A new referral system has also launched, rewarding players for bringing new members to BoomPS through milestone-based rewards tied to votes, playtime, and donations. The forums have been retired in favour of a dedicated Wiki, currently in development and set to launch in the coming weeks with guides, detailed game information, and community contributions. On the content side, Sol Heredit now has a dedicated boss-only instance accessible through the teleport system, giving players a streamlined way to farm one of the more challenging encounters in the game. TzHaar-Ket-Rak's Challenge has been expanded significantly, with players now able to face up to six Jads simultaneously for those looking to truly test themselves. Chambers of Xeric has seen substantial work, with all rooms now in full rotation including Vespula, Ice Demon, and Jewelled Crabs, all of which were required to support the Combat Achievement system. The long-disabled Corrupt Scavenger room has also been repaired and returned to rotation. Most notably, Challenge Mode is now fully functional at CoX, and the leaderboard has been wiped clean to reflect this, now exclusively tracking Challenge Mode completion times. Combat Achievements themselves are now nearly fully implemented, with 464 of 479 tasks live. The remaining 15 are tied to Entry and Hard Mode Theatre of Blood, which are coming soon. The reward structure offers up to a 10% rare drop rate bonus across Hard, Elite, Master, and Grandmaster tiers. To celebrate all of this new content, we are running a community event on Discord covering Sol Heredit firsts, Challenge Mode speed records across various team sizes, the 6 Jad Challenge, and Combat Achievement tier milestones. Full details are available on the Discord server. Rounding everything out is a solid list of general improvements and bug fixes, covering cannon placement, poison persistence, the Fountain of Rune, GWD private instances, Grand Exchange checks, and a range of long-standing issues that have now been resolved.
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